Flash vs. Silverlight: take your bet
May 12, 2009 Leave a comment
Some of the technical differences between Flash and Silverlight to help you choose the technology that best suits your needs.
Animation
Flash uses the frame-based animation model. In frame-by-frame animation, we create an object for each frame to produce an animation sequence. For example, if you want to move something across the screen in 3 seconds, calculate how many frames 3 seconds will take, then calculate the matrices required for each frame along the way. Keep in mind that the player won’t actually maintain a frame rate unless you embed a blank audio track; otherwise, 3 seconds might turn out to be 2 or 6 or 5.
Silverlight is based on the WPF animation model, which is time-based instead of frame-based, so you define the start and end conditions, and it figures out how to do it. No need to deal with matrices like with Flash. Also, no need to calculate the positions of objects in various frames.
File Size
Flash uses a compressed format, and text and images are embedded in the movie, hence the file size of a Flash component is relatively small.
Silverlight uses XAML for its description language, and it is non-compressed, so the size of a Silverlight component is usually larger.
Scripting
ActionScript is used to program Flash objects. ActionScript is an object-oriented language with a full range of controls for designing user interfaces. And it can be integrated with back-end technologies that use other languages and frameworks, such as PHP, ASP and Ruby On Rails.
For Silverlight scripting, you can choose from among a number of programming languages such as Visual C#.Net and Visual Basic.Net, including client-side scripting with JavaScript. C# and VB.NET can be used to write managed code that runs on and uses all of the enhancements and capabilities of Microsoft’s .NET framework.
Sound
ActionScript offers a set of sound classes that can be used to generate and control sound in a movie. You can add sounds from the library while the movie clip is playing and control those sounds. If you do not specify a target when you create a new sound object, there are methods to control sound for the whole movie.
Silverlight doesn’t have the low-level audio APIs you would need to write an audio application in the browser. It doesn’t even support playback of WAV files because .NET has very little audio playback support.
Platform
Flash supports Windows Vista/XP/2000, Windows Server 2003/2008, Mac OS 10.1/10.5 (PowerPC), Mac OS 10.1/10.5 (Intel), Linux 5, openSUSE 11, Ubuntu 7.10 or later and Solaris 10.
Silverlight supports only Windows Vista/XP/2000, Windows Server 2003/2008, Windows Mobile 6, Mac OS 10.1/10.5 (PowerPC) and Mac OS 10.1/10.5 (Intel). Because Linux and Solaris support is missing, users of those operating systems won’t be able to experience Silverlight on their machines.
SEO
Flash stores fonts using shape definitions and the player doesn’t understand TTF, hence we cannot separate the text layer from the movie. Typically the text written on a flash component was not SEO friendly however Adobe has made the modifications to Flash so that it will be indexable, and the search engines have begun to index Flash.
Currently Google is the only search engine that is noticeably reading Flash files. They have worked closely with Adobe to develop the right toolset for the Googlebot in order to read the files for indexing. Yahoo is working on it and MSN is working with their own format, Silverlight, so they probably won’t be developing the toolset necessary to read Flash files.
In Silverlight applications, user interfaces are declared in XAML and programmed using a subset of the .NET Framework. XAML can be used for marking up the vector graphics and animations. Text is deployed on web server as separate entity and can be read and accessed separately. Textual content created with Silverlight is searchable and indexable by search engines as it is not compiled, but represented as text (XAML).
Image Formats
Flash supports almost all image formats.
Silverlight supports only PNG and JPEG file formats. Some other file formats are supported by Silverlight but in a limited way. A full list can be found here http://www.accusoft.com/ig-silverlightformats.htm
Suggested reading material:
http://www.learn-silverlight-tutorial.com/
http://silverlight.net/forums/t/3015.aspx






